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Astrobe for Cortex-M3 Feature Matrix

This table summarises the features of Astrobe for Cortex-M3 included in each of the four available editions. Further details of the features can be found in the document titled "Oberon for Cortex-M3 Microcontrollers" which can be downloaded from the Oberon page, and in the on-line Help included in the Astrobe Evaluation Edition

Feature Professional   Personal   Starter   Evaluation 
Multi-file Editing
  • Standard Windows, programmer-oriented, text-editing features
  • Fast and responsive interactive operation
  • Tabbed multi-document interface for editing multiple source files (modules)
  • Split-screen editing
  • Regular expression support in Find / Replace
  • Bookmarks
  • Line modification indicators
  • Optional line numbers, printing features etc. etc.
  • The module in the current window is the target of the compiler / linker /builder
Oberon Language-oriented Editing
  • Automatic syntax colouring of language elements as you type 
  • Auto-capitalisation of keywords as you type 
Code Navigation
  • Alphabetical auto-indexed  list of procedures. Click on the name to go to find the procedure in the source code.
  • Auto-indexed list of imported modules. Click on the module name to open the file. 
Language Features  
  • Conforms to the 2011 Standard Oberon Language, including 32-bit IEEE REAL data type and operations
  • Leaf procedures use registers for parameters and local variables for optimum performance
  • Interrupt procedures
  • Local dynamic array language extensions for safe memory allocation / deallocation
  • Low-level SYSTEM functions GET, PUT, ADR and BIT for accessing the MCU control, status and peripheral registers 
Fast Native-code Compilation 
  • Fast single-pass modular compilation
  • One-click to compile the module in the current window
  • Only the current module needs to be compiled if the interfaces of imported modules are unchanged
  • Pre-compiled symbol files are used for fast access to imported modules  
  • Compilation continues to the end to find as many errors as possible
  • Compilation errors are displayed in a separate window
  • Click on an error line to take you to the actual line in the source
Linking / Building
  • Automated Build feature identifies and recompiles all outdated modules before linking
  • The names and locations of imported modules are already known at link time. There is no need to maintain separate 'make' files
  • Interfaces of imported modules are validated at link time to ensure consistency and eliminate obscure runtime errors 
  • The only user data required is the crystal frequency and type of Cortex-M3 target
Debugging and Error trapping
  • Language support for validation of procedure parameters, pre- and post-conditions using assertions
  • Automatic array index bounds checking
  • Runtime library Out can be used to send trace output to a PC terminal emulator via UART0
  • Trapped runtime errors and failed assertions are identified by module name and source line number
Uploading and Running
  • Compact and fast 32-bit native-code applications are created
  • Integrated flash memory programmer using the bootloader of the target device via a COM / USB serial port
  • No special hardware programming tool is required  
  • Upload via LPC-Link for LPCXpresso boards
  • Integrated terminal emulation facility to communicate with a running program on the target device 
  • Standard hex-format files are also created if you prefer to program the target device using FlashMagic
Runtime and General Library Modules
  • Initialisation code required by a Cortex-M3 application
  • Formatted ASCII text output of chars, strings, integers and reals
  • Serial input and output communication via UART0
  • 32-bit Timer0 Microsecond and millisecond time measurement and delays
  • Conversion of integer and real numbers to and from strings
  • Memory allocation / deallocation for pointer variables
  • Access to linker options 
  • Support for 32-bit IEEE floating point add, subtract, multiply and divide 
Additional Library Modules
  • Definitions of register addresses for the LPC1343-,, LPC1347- and LPC1769 families of microcontrollers. Allows explicit software control of PMU, SCB, GPIO, UART, Timers, NVIC, I2C, SPI, SSP, SysTick Timer, Watchdog Timer, ADC, DAC etc.
  • ADC - Analog to Digital convertor
  • Clock - access the time components of the Real Time Clock  
  • Graphics - device-independent drawing of lines, circles and ellipses
  • I2C - Communicate with I2C devices: serial RAMs and EEPROMS, LCDs, accelerometers, temperature and pressure gauges, compasses etc. etc. 
  • In-Application Programming (IAP) - On-chip Flash read and write
  • Math - Mathematical and trigonometrical functions
  • Random - Random number generation
  • ResData - Resource data handling (constant data, images, fonts etc.)
  • Serial Peripheral Interface (SPI) - Communicate with SPI devices: LCD displays, SD cards, 7-segment LEDs, and digital sensors such as accelerometers, magnetometers, etc. etc.
  • Strings - General text string processing
Source Code Examples
Low-level SYSTEM Language Extensions
  • Direct access to the special registers Program Counter (PC), Link Register (LNK), Stack Pointer (SP) and Frame pointer (FP)
  • Byte-level addressing of all built-in and user-defined data types and structures
  • Type casting
Max Program Size (Cortex-M3 Target-dependent)
  • Code (Flash)
  • Data (CPU SRAM)
  • Maximum number of modules 

512 KB
 32 KB
256 

128 KB
 32 KB
128 

 32 KB
 32 KB
32

 32 KB
 32 KB
32
Source Code of Library Modules
  • Complete source code of all runtime and additional library modules (except the compiler-dependent MAU and FPU)
Commercial Applications
  • Develop and deploy commercial applications with no additional runtime fees 
Disassembler
  • Display the ARM assembler instructions generated for a module
Command-line Compiler and Linker
  • Compile and link applications using batch files, 3rd-party IDEs and build tools

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